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Revision 24 - (hide annotations) (download)
Thu Nov 20 09:34:48 2008 UTC (15 years, 4 months ago) by cstrike
File size: 33196 byte(s)
Molotov cocktail v3.20
1 cstrike 24 /*******************************************************************************
2     *
3     * This program is free software; you can redistribute it and/or
4     * modify it under the terms of the GNU General Public License
5     * as published by the Free Software Foundation; either version 2
6     * of the License, or version 3.
7     *
8     * This program is distributed in the hope that it will be useful,
9     * but WITHOUT ANY WARRANTY; without even the implied warranty of
10     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11     * GNU General Public License for more details.
12     *
13     * You should have received a copy of the GNU General Public License
14     * along with this program; if not, write to the Free Software
15     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
16     *
17     * In addition, as a special exception, the author gives permission to
18     * link the code of this program with the Half-Life Game Engine ("HL
19     * Engine") and Modified Game Libraries ("MODs") developed by Valve,
20     * L.L.C ("Valve"). You must obey the GNU General Public License in all
21     * respects for all of the code used other than the HL Engine and MODs
22     * from Valve. If you modify this file, you must extend this exception
23     * to your version of the file.
24     *
25     ********************************************************************************
26    
27    
28     Molotov Cocktail
29     Version 3.20
30     Maintained by: DynamicBits (Andy)
31    
32     * Commands:
33     - say molotov - Buy a molotov
34     - say /molotov - Buy a molotov
35     - molotov_give <player|@all|@t|@ct|@al|@ax> - Gives molotovs to a player, a team, or everyone
36     - molotov_cocktail [0|1] - Enable/disable the plugin (If no arguments, show the status)
37     - molotov_override [0|1] - Enable/disable the HE grenade override (If no arguments, show the status)
38    
39     * Cvars
40     - molotov_enabled - Enable/disable the plugin [1 = enabled; 0 = disabled] [default = 1]
41     - molotov_price - Set the molotov price [default = 1200]
42     - molotov_damage - Set the damage done by initial molotov explosion [default = 50.0]
43     - molotov_radius - Set the radius of molotov damage [default = 150.0]
44     - molotov_firetime - Duration (in seconds) of fire effects, sounds, etc. [default = 6]
45     - molotov_firedamage - Amount of damage done by fire effects (every 0.2 secs). [default = 3]
46     - molotov_ff - Disable(0)/enable(1) the ability to damage/kill someone on your team with molotov. [default = 1] (Was molotov_tk)
47     - molotov_override_he - Override the original hegrenade automaticly with molotov. [default = 0] (Was molotov_tempoverride)
48     - molotov_max - Max num of molotovs able to carry. [default = 1] (Does not work with override)
49     - molotov_inmenu - Puts molotov in the end of the equipment buymenu (old menu, not VGUI). [default = 0]
50     (If the override cvar is enabled the hegrenade will be replaced instead.)
51     - molotov_buyzone - Do you have to be in buyzone? [default = 1] (If molotov_inmenu=1, this is ignored)
52     - molotov_menu - Enables menu at beginning of each round [default = 0] (Was amx_molotovmenu)
53    
54     * Required Modules:
55     - Fakemeta
56     - Fun
57     - Cstrike
58     - CSX
59    
60     * Changelog/Credit:
61     - DynamicBits
62     * Version 3.20 (2008-11-20)
63     - My first public release
64     - Finally tracked down and fixed the intermittent crashing problem (I hope!)
65     - Modified default damage values
66     - molotov_cocktail/molotov_override commands now change settings *or* display status
67     - Broken molotov model stays closer to the explosion (looks more realistic)
68     - Task IDs are now guaranteed to be unique
69     - Modified anti-lag calculations to be more accurate (less likely to lag)
70     - Changed amx_molotovmenu CVAR to molotov_menu
71     - Changed molotov_tk CVAR to molotov_ff
72     - Changed molotov_tempoverride CVAR to molotov_override_he
73     - Preparation for support of mods other than Counter-Strike
74     - Fixed lots of coding mistakes
75     - Optimized several sections of code
76     - Corrected grammar/typos
77     - Clean up code (Removed unused code/unhelpful comments, fixed formatting, and semicolons!)
78     - Raffe (CantShoot)
79     * (Unversioned release)
80     - Originally fixed plugin to run on Linux servers
81     - Added optional menu to purchase molotov cocktails each round
82     - Moved models and sounds into proper molotov/ subdirectories
83     - Fixed molotovs not being reset upon player disconnect
84     - (Almost) fixed molotovs not being removed for new round
85     - Added @all/@ct/@t arguments to cmd_MolotovGive
86     - Changed some models/sound
87     - [ --<-@ ] Black Rose
88     * Version 3.0-3.1c ?
89     - Unknown changes
90     - SAMURAI
91     * Original plugin author
92    
93    
94     */
95    
96     #pragma semicolon 1
97     #include <amxmodx>
98     #include <amxmisc>
99     #include <fakemeta>
100     #include <cstrike>
101     #include <csx>
102     #include <fun>
103     #include <fakemeta_util>
104    
105     // Uncomment the following line to enable debug logging.
106     //#define MOLOTOV_DEBUG
107    
108     #define AUTHORS "DynamicBits"
109    
110     #define ADMIN_ACCESS ADMIN_KICK
111    
112     #define ANTI_LAGG 7.0 // Defines max calculations before a flame is spawned without check if onground
113     // This is to prevent lagg at really narrow ents where you could end up with 400 calculations per flame
114     // Suggested: <= 10
115    
116     #define MOLOTOV_HARD_LIMIT 10 // Maximum molotov cocktails this code is capable of handling without bugs
117     // Also how many cocktails people get with molotov_give command
118    
119     #define MOLOTOV_MENU_KEYS MENU_KEY_0|MENU_KEY_1|MENU_KEY_2 // Choices to look for with optional menu
120    
121     #define MOLOTOV_TASKID_BASE 1000 // What is the lowest task ID?
122     #define MOLOTOV_TASKID_OFFSET MOLOTOV_HARD_LIMIT
123     #define MOLOTOV_TASKID_BASE1 MOLOTOV_TASKID_BASE // By default, with 32 players, task ids
124     #define MOLOTOV_TASKID_BASE2 MOLOTOV_TASKID_BASE1 + (MOLOTOV_TASKID_OFFSET * 32) // from 1000 to 1959 can
125     #define MOLOTOV_TASKID_BASE3 MOLOTOV_TASKID_BASE2 + (MOLOTOV_TASKID_OFFSET * 32) // potentially be used used.
126    
127     #define TEAM_UNASSIGNED 0
128     #define TEAM_ONE 1
129     #define TEAM_TWO 2
130     #define TEAM_SPECTATOR 3
131    
132     new pEnabled, pPrice, pMlDamage, pMlRadius, pFireTime, pOverride;
133     new pFriendlyFire, pFireDmg, pMaxMolotovs, pBuyMenu, pBuyZone, pMolotovMenu;
134    
135     new gmsgScoreInfo, gmsgDeathMsg;
136    
137     new g_pAllocModel, g_vAllocModel;
138    
139     new g_frags[33];
140     new g_hasMolotov[33];
141     new g_restarted;
142     new g_MaxPlayers;
143     new g_bomb_map;
144    
145     new firespr, smokespr[2];
146    
147     new last_Molotov_ent;
148     new g_Molotov_offset[33];
149    
150     new g_g;
151    
152     public plugin_init() {
153    
154     register_plugin("Molotov Cocktail", "3.20", AUTHORS);
155    
156     register_menucmd(register_menuid("Buy Molotov Coctail"), MOLOTOV_MENU_KEYS, "giveMolotov");
157     #if defined MOLOTOV_DEBUG
158     register_clcmd("molotov_menutest", "show_molotov_menu");
159     #endif
160    
161     register_clcmd("say /molotov", "buy_molotov");
162     register_clcmd("say molotov", "buy_molotov");
163    
164     register_concmd("molotov_give", "cmd_MolotovGive", ADMIN_ACCESS, "<player|@all|@t|@ct|@al|@ax> - Gives free molotov cocktails (default=10)");
165     register_concmd("molotov_override", "cmd_Override", ADMIN_ACCESS, "[0|1] - Enable/disable the HE grenade override (If no arguments, show the status)");
166     register_concmd("molotov_cocktail", "cmd_PluginStatus", ADMIN_ACCESS, "[0|1] - Enable/disable the plugin (If no arguments, show the status)");
167    
168     pEnabled = register_cvar("molotov_enabled", "1", FCVAR_SPONLY);
169     pOverride = register_cvar("molotov_override_he", "0", FCVAR_SPONLY);
170     pPrice = register_cvar("molotov_price", "1200", FCVAR_SPONLY);
171     pMlDamage = register_cvar("molotov_damage", "50.0", FCVAR_SPONLY);
172     pMlRadius = register_cvar("molotov_radius", "150.0", FCVAR_SPONLY);
173     pFireTime = register_cvar("molotov_firetime", "6", FCVAR_SPONLY);
174     pFireDmg = register_cvar("molotov_firedamage", "3", FCVAR_SPONLY);
175     pFriendlyFire = register_cvar("molotov_ff", "1", FCVAR_SPONLY);
176     pMaxMolotovs = register_cvar("molotov_max", "1", FCVAR_SPONLY);
177     pBuyMenu = register_cvar("molotov_inmenu", "0", FCVAR_SPONLY);
178     pBuyZone = register_cvar("molotov_buyzone", "1", FCVAR_SPONLY);
179     pMolotovMenu = register_cvar("molotov_menu", "0", FCVAR_SPONLY);
180    
181     register_event("CurWeapon", "Event_CurWeapon", "be", "1=1");
182     register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
183     register_event("TextMsg", "Event_GameRestart", "a", "2=#Game_Commencing", "2=#Game_will_restart_in");
184     register_event("DeathMsg", "event_DeathMsg", "a");
185    
186     register_event("ShowMenu", "event_BuyMenuT", "b", "4=#T_BuyItem", "1=575");
187     register_event("ShowMenu", "event_BuyMenuCT", "b", "4=#CT_BuyItem", "1=703");
188     register_event("ShowMenu", "event_BuyMenuT", "b", "4=#DT_BuyItem", "1=575");
189     register_event("ShowMenu", "event_BuyMenuCT", "b", "4=#DCT_BuyItem", "1=767");
190    
191     register_logevent("logevent_Round_End", 2, "1=Round_End");
192    
193     register_menucmd(register_menuid("#CT_BuyItem"), 1023, "handle_BuyMenuCT");
194     register_menucmd(register_menuid("#T_BuyItem"), 1023, "handle_BuyMenuT");
195    
196     register_forward(FM_EmitSound, "fw_EmitSound");
197    
198     g_MaxPlayers = get_maxplayers();
199    
200     gmsgScoreInfo = get_user_msgid("ScoreInfo");
201     gmsgDeathMsg = get_user_msgid("DeathMsg");
202    
203     g_pAllocModel = engfunc(EngFunc_AllocString, "models/molotov/p_molotov.mdl");
204     g_vAllocModel = engfunc(EngFunc_AllocString, "models/molotov/v_molotov.mdl");
205    
206     g_bomb_map = engfunc(EngFunc_FindEntityByString, g_MaxPlayers, "classname", "info_bomb_target") ? 1 : 0;
207     }
208    
209     public plugin_precache() {
210    
211     firespr = precache_model("sprites/flame.spr");
212    
213     smokespr[0] = precache_model("sprites/black_smoke3.spr");
214     smokespr[1] = precache_model("sprites/steam1.spr");
215    
216     precache_sound("molotov/molotov_fire.wav");
217    
218     precache_model("models/molotov/p_molotov.mdl");
219     precache_model("models/molotov/v_molotov.mdl");
220     precache_model("models/molotov/w_molotov.mdl");
221     precache_model("models/molotov/w_broke_molotov.mdl");
222    
223     }
224    
225     public client_disconnect(id) {
226     g_hasMolotov[id] = 0;
227     }
228    
229     public fw_EmitSound(ent, channel, sample[]) {
230    
231     if (equal(sample[8], "he_bounce", 9)) {
232    
233     new model[32];
234     pev(ent, pev_model, model, 31);
235    
236     if (equal(model[9], "lotov/w_molotov.mdl")) {
237     if (last_Molotov_ent != ent) {
238     new Float:fFriction, Float:fVelocity[3];
239    
240     pev(ent, pev_friction, fFriction);
241     pev(ent, pev_velocity, fVelocity);
242    
243     fFriction *= 1.3; // Increase friction to make it look more realistic
244     set_pev(ent, pev_friction, fFriction);
245     #if defined MOLOTOV_DEBUG
246     log_amx("[MC] ent:%d Friction:%f Velocity:%f/%f/%f ====================", ent, fFriction, fVelocity[0], fVelocity[1], fVelocity[2]);
247     #endif
248     last_Molotov_ent = ent;
249     grenade_explode(ent);
250    
251     return FMRES_SUPERCEDE;
252     #if defined MOLOTOV_DEBUG
253     } else {
254     log_amx("[MC] last_Molotov_ent(%d) ent(%d)", last_Molotov_ent, ent);
255     #endif
256     }
257     }
258     }
259     return FMRES_IGNORED;
260     }
261    
262     public Event_CurWeapon(id) {
263    
264     if (!get_pcvar_num(pEnabled) || !is_user_alive(id)) {
265     return PLUGIN_CONTINUE;
266     }
267    
268     if (!g_hasMolotov[id] && !get_pcvar_num(pOverride)) {
269     return PLUGIN_CONTINUE;
270     }
271    
272     new WeaponID = get_user_weapon(id, WeaponID, WeaponID);
273    
274     if (WeaponID != CSW_HEGRENADE) {
275     return PLUGIN_CONTINUE;
276     }
277    
278     set_pev(id, pev_viewmodel, g_vAllocModel);
279     set_pev(id, pev_weaponmodel, g_pAllocModel);
280     set_pev(id, pev_weaponanim, 9);
281    
282     return PLUGIN_CONTINUE;
283     }
284    
285     public Event_GameRestart() {
286     g_restarted = 1;
287     }
288    
289     public event_DeathMsg() {
290     g_hasMolotov[read_data(2)] = 0;
291     }
292    
293     public logevent_Round_End() {
294     #if defined MOLOTOV_DEBUG
295     log_amx("[MC] ========== Round_End ==========");
296     #endif
297     reset_tasks();
298     }
299    
300     stock reset_tasks() {
301     #if defined MOLOTOV_DEBUG
302     new tmpdbgid;
303     #endif
304     for (new i; i < g_MaxPlayers; i++) {
305     for (new o; o < MOLOTOV_TASKID_OFFSET; o++) { //TODO DEBUG: Verify this fixes the tasks not reset at new round issue
306     if (task_exists(MOLOTOV_TASKID_BASE1 + (MOLOTOV_TASKID_OFFSET * i) + o)) {
307     remove_task(MOLOTOV_TASKID_BASE1 + (MOLOTOV_TASKID_OFFSET * i) + o);
308     #if defined MOLOTOV_DEBUG
309     tmpdbgid = MOLOTOV_TASKID_BASE1 + (MOLOTOV_TASKID_OFFSET * i) + o;
310     log_amx("[MC] %d exists. ----------==========----------", tmpdbgid);
311     #endif
312     }
313    
314     if (task_exists(MOLOTOV_TASKID_BASE2 + (MOLOTOV_TASKID_OFFSET * i) + o)) {
315     remove_task(MOLOTOV_TASKID_BASE2 + (MOLOTOV_TASKID_OFFSET * i) + o);
316     #if defined MOLOTOV_DEBUG
317     tmpdbgid = MOLOTOV_TASKID_BASE2 + (MOLOTOV_TASKID_OFFSET * i) + o;
318     log_amx("[MC] %d exists. ----------==========----------", tmpdbgid);
319     #endif
320     }
321    
322     if (task_exists(MOLOTOV_TASKID_BASE3 + (MOLOTOV_TASKID_OFFSET * i) + o)) {
323     remove_task(MOLOTOV_TASKID_BASE3 + (MOLOTOV_TASKID_OFFSET * i) + o);
324     #if defined MOLOTOV_DEBUG
325     tmpdbgid = MOLOTOV_TASKID_BASE3 + (MOLOTOV_TASKID_OFFSET * i) + o;
326     log_amx("[MC] %d exists. ----------==========----------", tmpdbgid);
327     #endif
328     }
329     }
330     }
331     }
332    
333     public event_new_round(id) {
334     #if defined MOLOTOV_DEBUG
335     log_amx("[MC] ========== event_new_round ==========");
336     #endif
337     if (!get_pcvar_num(pEnabled)) {
338     return PLUGIN_CONTINUE;
339     }
340    
341     reset_tasks(); // DEBUG
342    
343     if (get_pcvar_num(pMolotovMenu)) {
344     show_molotov_menu(id);
345     }
346    
347     for (new i; i < g_MaxPlayers; i++) {
348     if (g_frags[i] && is_user_connected(i)) {
349     set_user_frags(i, get_user_frags(i) + g_frags[i]);
350     }
351     g_frags[i] = 0;
352     }
353    
354     if (g_restarted) {
355     for (new i; i < g_MaxPlayers; i++) {
356     g_hasMolotov[i] = 0;
357     }
358     g_restarted = 0;
359     }
360    
361     if (get_pcvar_num(pOverride)) {
362     set_molotovs();
363     } else {
364     reset_molotovs();
365     }
366    
367     return PLUGIN_CONTINUE;
368     }
369    
370     public cmd_Override(id, level, cid) {
371    
372     if (!cmd_access(id, level, cid, 1)) { // First argument (passed to molotov_override) is optional
373     return PLUGIN_HANDLED;
374     }
375    
376     if (!get_pcvar_num(pEnabled)) {
377     return PLUGIN_HANDLED;
378     }
379    
380     if (read_argc() == 1) { // No arguments; Display status
381     client_print(id, print_console, "Override is currently %s.", get_pcvar_num(pOverride) ? "enabled" : "disabled");
382     return PLUGIN_HANDLED;
383     }
384    
385     new arg[2];
386     read_argv(1, arg, 1);
387    
388     new num = str_to_num(arg);
389    
390     if ((num < 0) || (num > 1) || (!isdigit(arg[0]))) { // If less than 0 or greater than 1 or not a digit
391     if (id) {
392     client_print(id, print_console, "Invalid argument(%s). Valid arguments are ^"0^" and ^"1^".", arg);
393     } else {
394     server_print("Invalid argument(%s). Valid arguments are ^"0^" and ^"1^".", arg);
395     }
396     return PLUGIN_HANDLED;
397     }
398    
399     if (num == get_pcvar_num(pOverride)) {
400     if (id) {
401     client_print(id, print_console, "Override is already %s.", num ? "enabled" : "disabled");
402     } else {
403     server_print("Override is already %s.", num ? "enabled" : "disabled");
404     }
405     return PLUGIN_HANDLED;
406     }
407    
408     set_pcvar_num(pOverride, num);
409    
410     if (id) {
411     client_print(id, print_console, "Override was %s.", num ? "enabled" : "disabled");
412     } else {
413     server_print("Override was %s.", num ? "enabled" : "disabled");
414     }
415    
416     if (num) {
417     set_molotovs();
418     } else {
419     reset_molotovs();
420     }
421    
422     return PLUGIN_HANDLED;
423     }
424    
425     public cmd_PluginStatus(id, level, cid) {
426     if (!cmd_access(id, level, cid, 1)) { // First argument (passed to molotov_cocktail) is optional
427     return PLUGIN_HANDLED;
428     }
429    
430     if (read_argc() == 1) { // No arguments; Display status
431     client_print(id, print_console, "Plugin is currently %s.", get_pcvar_num(pEnabled) ? "enabled" : "disabled");
432     return PLUGIN_HANDLED;
433     }
434    
435     new arg[2];
436     read_argv(1, arg, 1);
437    
438     new num = str_to_num(arg);
439    
440     if ((num < 0) || (num > 1) || (!isdigit(arg[0]))) { // If less than 0 or greater than 1 or not a digit
441     if (id) {
442     client_print(id, print_console, "Invalid argument(%s). Valid arguments are ^"0^" and ^"1^".", arg);
443     } else {
444     server_print("Invalid argument(%s). Valid arguments are ^"0^" and ^"1^".", arg);
445     }
446     return PLUGIN_HANDLED;
447     }
448    
449     if (num == get_pcvar_num(pEnabled)) {
450     if (id) {
451     client_print(id, print_console, "Plugin is already %s.", num ? "enabled" : "disabled");
452     } else {
453     server_print("Plugin is already %s.", num ? "enabled" : "disabled");
454     }
455     return PLUGIN_HANDLED;
456     }
457    
458     set_pcvar_num(pEnabled, num);
459    
460     if (id) {
461     client_print(id, print_console, "Plugin was %s.", num ? "enabled" : "disabled");
462     } else {
463     server_print("Plugin was %s.", num ? "enabled" : "disabled");
464     }
465    
466     if (num && get_pcvar_num(pOverride)) {
467     set_molotovs();
468     } else {
469     reset_molotovs();
470     }
471     return PLUGIN_HANDLED;
472     }
473    
474     public cmd_MolotovGive(id, level, cid) {
475    
476     #if defined MOLOTOV_DEBUG
477     log_amx("[MC] cmd_MolotovGive");
478     #endif
479     if (!cmd_access(id, level, cid, 2)) {
480     return PLUGIN_HANDLED;
481     }
482    
483     new Arg1[64], target;
484     read_argv(1, Arg1, 63);
485    
486     new adminName[32];
487     get_user_name(id, adminName, 31);
488    
489     new targetTeam, targetTeamName[32];
490     new Players[32], iNum;
491     #if defined MOLOTOV_DEBUG
492     log_amx("[MC] cmd_MolotovGive Arg1[0](%s) Arg1[1](%s)", Arg1[0], Arg1[1]);
493     #endif
494     if (Arg1[0] == '@') {
495    
496     if (equali(Arg1[1], "all")) {
497     targetTeam = 0;
498     } else if (equali(Arg1[1], "t") || equali(Arg1[1], "al")) { // CS_TEAM_T or ALLIES
499     targetTeam = TEAM_ONE;
500     } else if (equali(Arg1[1], "ct") || equali(Arg1[1], "ax")) { // CS_TEAM_CT or AXIS
501     targetTeam = TEAM_TWO;
502     }
503    
504     get_players(Players, iNum, "ac"); // Bots don't understand molotov cocktails
505    
506     for (new i = 0; i < iNum; ++i) {
507     target = Players[i];
508    
509     if ((targetTeam == 0) || (get_user_team(target) == targetTeam)) {
510     g_hasMolotov[target] = MOLOTOV_HARD_LIMIT;
511    
512     give_item(target, "weapon_hegrenade");
513     cs_set_user_bpammo(target, CSW_HEGRENADE, MOLOTOV_HARD_LIMIT);
514     emit_sound(target, CHAN_WEAPON, "items/gunpickup2.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
515     }
516     }
517    
518     switch(targetTeam) {
519     case 0: {
520     targetTeamName = "everyone";
521     }
522     case 1: {
523     if (cstrike_running()) {
524     targetTeamName = "all terrorists";
525     } else if (is_running("dod")) {
526     targetTeamName = "all allies";
527     } else {
528     targetTeamName = "team 1";
529     }
530     }
531     case 2: {
532     if (cstrike_running()) {
533     targetTeamName = "all ct's";
534     } else if (is_running("dod")) {
535     targetTeamName = "all axis";
536     } else {
537     targetTeamName = "team 2";
538     }
539     }
540     }
541     client_print(0, print_chat, "ADMIN %s: has given %s %d Molotov Cocktails!", adminName, targetTeamName, MOLOTOV_HARD_LIMIT);
542    
543     } else {
544    
545     target = cmd_target(id, Arg1, 0);
546    
547     if (!is_user_connected(target) || !is_user_alive(target)) {
548     return PLUGIN_HANDLED;
549     }
550    
551     new targetName[32];
552     get_user_name(target, targetName, 31);
553    
554     g_hasMolotov[target] = MOLOTOV_HARD_LIMIT;
555    
556     give_item(target, "weapon_hegrenade");
557     cs_set_user_bpammo(target, CSW_HEGRENADE, MOLOTOV_HARD_LIMIT);
558    
559     emit_sound(target, CHAN_WEAPON, "items/gunpickup2.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
560    
561     client_print(target, print_chat, "ADMIN %s: has given you %d Molotov Cocktails!", adminName, MOLOTOV_HARD_LIMIT);
562    
563     }
564     return PLUGIN_HANDLED;
565     }
566    
567     public buy_molotov(id) {
568    
569     if (!get_pcvar_num(pEnabled)) {
570     return PLUGIN_HANDLED;
571     }
572    
573     if (get_pcvar_num(pOverride)) {
574     if (get_pcvar_num(pBuyMenu)) {
575     client_print(id, print_center, "Buy them in the buy equipment menu.");
576     } else {
577     client_print(id, print_center, "Just buy a HE grenade and get molotov automatically!");
578     }
579     return PLUGIN_HANDLED;
580     }
581    
582     if (!is_user_alive(id)) {
583     client_print(id, print_center, "You can't buy Molotov Cocktails because you are dead.");
584     return PLUGIN_HANDLED;
585     }
586    
587     if (!cs_get_user_buyzone(id) && get_pcvar_num(pBuyZone)) {
588     client_print(id, print_center, "You are not in a buyzone.");
589     return PLUGIN_HANDLED;
590     }
591    
592     new money = cs_get_user_money(id);
593    
594     if (money < get_pcvar_num(pPrice)) {
595     client_print(id, print_center, "You don't have enough $ to buy a Molotov Cocktail.");
596     return PLUGIN_HANDLED;
597     }
598    
599     if (g_hasMolotov[id] == get_pcvar_num(pMaxMolotovs)) {
600     if (g_hasMolotov[id] == 1) {
601     client_print(id, print_center, "You already have a Molotov Cocktail.");
602     } else {
603     client_print(id, print_center, "You already have %d Molotov Cocktails.", g_hasMolotov[id]);
604     }
605     return PLUGIN_HANDLED;
606     }
607    
608     if (!g_hasMolotov[id] && user_has_weapon(id, CSW_HEGRENADE)) {
609     client_print(id, print_center, "You already have a HE Grenade.");
610     return PLUGIN_HANDLED;
611     }
612    
613     cs_set_user_money(id, money - get_pcvar_num(pPrice));
614     give_item(id, "weapon_hegrenade");
615     cs_set_user_bpammo(id, CSW_HEGRENADE, ++g_hasMolotov[id]);
616     client_print(id, print_chat, "You got a Molotov Cocktail!");
617    
618     return PLUGIN_HANDLED;
619     }
620    
621     public event_BuyMenuCT(id) {
622    
623     if (!get_pcvar_num(pEnabled) || !get_pcvar_num(pBuyMenu)) {
624     return PLUGIN_CONTINUE;
625     }
626    
627     new Override = get_pcvar_num(pOverride);
628    
629     new menu[1024];
630     new len = formatex(menu, 1023, "\yBuy Equipment\R$ Cost");
631    
632     len += formatex(menu[len], 1023-len, "^n^n\w1. Kevlar Vest\R\y650");
633     len += formatex(menu[len], 1023-len, "^n\w2. Kevlar Vest & Helmet\R\y1000");
634     len += formatex(menu[len], 1023-len, "^n\w3. Flashbang\R\y200");
635    
636     if (Override) {
637     len += formatex(menu[len], 1023-len, "^n\w4. Molotov Cocktail\R\y%d", get_pcvar_num(pPrice));
638     } else {
639     len += formatex(menu[len], 1023-len, "^n\w4. HE Grenade\R\y300");
640     }
641    
642     len += formatex(menu[len], 1023-len, "^n\w5. Smoke Grenade\R\y300");
643     len += formatex(menu[len], 1023-len, "^n\w6. NightVision Goggles\R\y1250");
644     len += formatex(menu[len], 1023-len, "^n\%c7. Defuse Kit\R\y200 ", g_bomb_map ? 'w' : 'd');
645     len += formatex(menu[len], 1023-len, "^n\w8. Tactical Shield\R\y2200");
646    
647     if (!Override) {
648     len += formatex(menu[len], 1023-len, "^n\w9. Molotov Cocktail\R\y%d", get_pcvar_num(pPrice));
649     }
650    
651     len += formatex(menu[len], 1023-len, "^n^n\w0. Exit");
652    
653     show_menu(id, read_data(1)|MENU_KEY_9, menu, -1, "#CT_BuyItem");
654    
655     return PLUGIN_HANDLED;
656     }
657    
658     public event_BuyMenuT(id) {
659    
660     if (!get_pcvar_num(pEnabled) || !get_pcvar_num(pBuyMenu)) {
661     return PLUGIN_CONTINUE;
662     }
663    
664     new Override = get_pcvar_num(pOverride);
665    
666     new menu[1024];
667     new len = formatex(menu, 1023, "\yBuy Equipment\R$ Cost");
668     len += formatex(menu[len], 1023-len, "^n^n\w1. Kevlar Vest\R\y650");
669     len += formatex(menu[len], 1023-len, "^n\w2. Kevlar Vest & Helmet\R\y1000");
670     len += formatex(menu[len], 1023-len, "^n\w3. Flashbang\R\y200");
671    
672     if (Override) {
673     len += formatex(menu[len], 1023-len, "^n\w4. Molotov Cocktail\R\y%d", get_pcvar_num(pPrice));
674     } else {
675     len += formatex(menu[len], 1023-len, "^n\w4. HE Grenade\R\y300");
676     }
677    
678     len += formatex(menu[len], 1023-len, "^n\w5. Smoke Grenade\R\y300");
679     len += formatex(menu[len], 1023-len, "^n\w6. NightVision Goggles\R\y1250");
680    
681     if (!Override) {
682     len += formatex(menu[len], 1023-len, "^n\w7. Molotov Cocktail\R\y%d", get_pcvar_num(pPrice));
683     }
684    
685     len += formatex(menu[len], 1023-len, "^n^n\w0. Exit");
686    
687     show_menu(id, read_data(1)|MENU_KEY_7, menu, -1, "#T_BuyItem");
688    
689     return PLUGIN_HANDLED;
690     }
691    
692     public handle_BuyMenuCT(id, key) {
693    
694     if (key == (get_pcvar_num(pOverride) ? 3 : 8)) {
695     handle_BuyMenu(id);
696     return PLUGIN_HANDLED;
697     }
698    
699     return PLUGIN_CONTINUE;
700     }
701    
702     public handle_BuyMenuT(id, key) {
703    
704     if (key == (get_pcvar_num(pOverride) ? 3 : 6)) {
705     handle_BuyMenu(id);
706     return PLUGIN_HANDLED;
707     }
708    
709     return PLUGIN_CONTINUE;
710     }
711    
712     stock handle_BuyMenu(id) {
713    
714     new money = cs_get_user_money(id);
715    
716     if (money < get_pcvar_num(pPrice)) {
717     client_print(id, print_center, "You don't have enough $ to buy a Molotov Cocktail.");
718     return PLUGIN_HANDLED;
719     }
720    
721     if (g_hasMolotov[id] == get_pcvar_num(pMaxMolotovs)) {
722     if (g_hasMolotov[id] == 1) {
723     client_print(id, print_center, "You already have a Molotov Cocktail.");
724     } else {
725     client_print(id, print_center, "You already have %d Molotov Cocktails.", g_hasMolotov[id]);
726     }
727     return PLUGIN_HANDLED;
728     } else if (!g_hasMolotov[id] && user_has_weapon(id, CSW_HEGRENADE)) {
729     client_print(id, print_center, "You already have a HE Grenade.");
730     return PLUGIN_HANDLED;
731     }
732    
733     cs_set_user_money(id, money - get_pcvar_num(pPrice));
734     give_item(id, "weapon_hegrenade");
735     cs_set_user_bpammo(id, CSW_HEGRENADE, ++g_hasMolotov[id]);
736     client_print(id, print_chat, "You got a Molotov Cocktail!");
737    
738     return PLUGIN_HANDLED;
739     }
740    
741     public grenade_throw(id, ent, wid) {
742    
743     if (!get_pcvar_num(pEnabled) || !is_user_connected(id) || wid != CSW_HEGRENADE) {
744     return PLUGIN_CONTINUE;
745     }
746    
747     if (!g_hasMolotov[id] && !get_pcvar_num(pOverride)) {
748     return PLUGIN_CONTINUE;
749     }
750    
751     g_hasMolotov[id]--;
752     engfunc(EngFunc_SetModel, ent, "models/molotov/w_molotov.mdl");
753     set_pev(ent, pev_nextthink, 99999.0);
754    
755     return PLUGIN_CONTINUE;
756     }
757    
758     public grenade_explode(ent) {
759    
760     new param[6], iOrigin[3];
761     new Float:fOrigin[3];
762     new owner = pev(ent, pev_owner);
763     new ent2 = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
764    
765     pev(ent, pev_origin, fOrigin);
766    
767     #if defined MOLOTOV_DEBUG
768     new iOwnerAlive = is_user_alive(owner);
769     new iOwnerConnected = is_user_connected(owner);
770     new iEnt2Valid = pev_valid(ent2);
771     log_amx("[MC] grenade_explode ent(%d) owner(%d) ent2(%d) iOwnerAlive(%d) iOwnerConnected(%d) iEnt2Valid(%d)", ent, owner, ent2, iOwnerAlive, iOwnerConnected, iEnt2Valid);
772     #endif
773    
774     param[0] = ent;
775     param[1] = ent2;
776     param[2] = owner;
777     param[3] = iOrigin[0] = floatround(fOrigin[0]);
778     param[4] = iOrigin[1] = floatround(fOrigin[1]);
779     param[5] = iOrigin[2] = floatround(fOrigin[2]);
780    
781     emit_sound(ent, CHAN_AUTO, "molotov/molotov_fire.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
782    
783     engfunc(EngFunc_SetModel, ent, "models/molotov/w_broke_molotov.mdl");
784    
785     random_fire(iOrigin, ent2);
786     radius_damage(owner, fOrigin, get_pcvar_float(pMlDamage), get_pcvar_float(pMlRadius), DMG_BLAST);
787    
788     new Float:FireTime = get_pcvar_float(pFireTime);
789    
790     if (++g_Molotov_offset[owner] == MOLOTOV_HARD_LIMIT) {
791     g_Molotov_offset[owner] = 0;
792     }
793    
794     set_task(0.2, "fire_damage", MOLOTOV_TASKID_BASE1 + (MOLOTOV_TASKID_OFFSET * (owner - 1)) + g_Molotov_offset[owner], param, 6, "a", floatround(FireTime / 0.2, floatround_floor));
795     set_task(1.0, "fire_sound", MOLOTOV_TASKID_BASE2 + (MOLOTOV_TASKID_OFFSET * (owner - 1)) + g_Molotov_offset[owner], param, 6, "a", floatround(FireTime) - 1);
796     set_task(FireTime, "fire_stop", MOLOTOV_TASKID_BASE3 + (MOLOTOV_TASKID_OFFSET * (owner - 1)) + g_Molotov_offset[owner], param, 6);
797    
798     return PLUGIN_CONTINUE;
799     }
800    
801     public fire_sound(param[]) {
802     emit_sound(param[1], CHAN_AUTO, "molotov/molotov_fire.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
803     }
804    
805     public fire_stop(param[]) {
806     g_g = 0;
807    
808     if (pev_valid(param[0])) { engfunc(EngFunc_RemoveEntity, param[0]); }
809     if (pev_valid(param[1])) { engfunc(EngFunc_RemoveEntity, param[1]); }
810    
811     if ((last_Molotov_ent = (param[0]))) {
812     last_Molotov_ent = 0;
813     }
814     }
815    
816     public fire_damage(param[]) {
817    
818     new iOrigin[3], Float:fOrigin[3];
819     iOrigin[0] = param[3];
820     iOrigin[1] = param[4];
821     iOrigin[2] = param[5];
822    
823     random_fire(iOrigin, param[1]);
824    
825     IVecFVec(iOrigin, fOrigin);
826     radius_damage(param[2], fOrigin, get_pcvar_float(pFireDmg), get_pcvar_float(pMlRadius), DMG_BURN, 0);
827     }
828    
829     stock radius_damage(attacker, Float:origin[3], Float:damage, Float:range, dmgtype, calc = 1) {
830    
831     new Float:pOrigin[3], Float:dist, Float:tmpdmg;
832     new i, ateam = get_user_team(attacker), iFF = get_pcvar_num(pFriendlyFire);
833    
834     while (i++ < g_MaxPlayers) {
835     if (!is_user_alive(i)) {
836     continue;
837     }
838    
839     if (!iFF && ateam == get_user_team(i)) {
840     continue;
841     }
842    
843     pev(i, pev_origin, pOrigin);
844     dist = get_distance_f(origin, pOrigin);
845    
846     if (dist > range) {
847     continue;
848     }
849    
850     if (calc) {
851     tmpdmg = damage - (damage / range) * dist;
852     } else {
853     tmpdmg = damage;
854     }
855    
856     if (pev(i, pev_health) < tmpdmg) {
857     kill(attacker, i);
858     } else {
859     fm_fakedamage(i, "molotov", tmpdmg, dmgtype);
860     }
861     }
862    
863     while ((i = engfunc(EngFunc_FindEntityInSphere, i, origin, range))) { // warning 211: possibly unintended assignment
864     if (pev(i, pev_takedamage)) {
865     if (calc) {
866     pev(i, pev_origin, pOrigin);
867     tmpdmg = damage - (damage / range) * get_distance_f(origin, pOrigin);
868     } else {
869     tmpdmg = damage;
870     }
871     fm_fakedamage(i, "molotov", tmpdmg, dmgtype);
872     }
873     }
874     }
875    
876     stock random_fire(Origin[3], ent) {
877    
878     new range = get_pcvar_num(pMlRadius);
879     new iOrigin[3];
880    
881     for (new i = 1; i <= 5; i++) {
882    
883     g_g = 1;
884    
885     iOrigin[0] = Origin[0] + random_num(-range, range);
886     iOrigin[1] = Origin[1] + random_num(-range, range);
887     iOrigin[2] = Origin[2];
888     iOrigin[2] = ground_z(iOrigin, ent);
889    
890     while (get_distance(iOrigin, Origin) > range) {
891     g_g++;
892     #if defined MOLOTOV_DEBUG
893     //log_amx("[MC] random_fire ent(%d) i(%d) g_g(%d)", ent, i, g_g);
894     #endif
895     iOrigin[0] = Origin[0] + random_num(-range, range);
896     iOrigin[1] = Origin[1] + random_num(-range, range);
897     iOrigin[2] = Origin[2];
898    
899     if (g_g >= ANTI_LAGG) {
900     iOrigin[2] = ground_z(iOrigin, ent, 1);
901     } else {
902     iOrigin[2] = ground_z(iOrigin, ent);
903     }
904     }
905    
906     new rand = random_num(5, 15);
907    
908     message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
909     write_byte(TE_SPRITE);
910     write_coord(iOrigin[0]);
911     write_coord(iOrigin[1]);
912     write_coord(iOrigin[2] + rand * 5);
913     write_short(firespr);
914     write_byte(rand);
915     write_byte(100);
916     message_end();
917    
918     if (!(i % 4)) { // Smoke every 4th flame
919     message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
920     write_byte(TE_SMOKE);
921     write_coord(iOrigin[0]);
922     write_coord(iOrigin[1]);
923     write_coord(iOrigin[2] + 120);
924     write_short(smokespr[random_num(0, 1)]);
925     write_byte(random_num(10, 30));
926     write_byte(random_num(10, 20));
927     message_end();
928     }
929     }
930     }
931    
932     stock kill(k, v) {
933    
934     user_silentkill(v);
935    
936     new kteam = get_user_team(k);
937     new vteam = get_user_team(v);
938    
939     new kfrags = get_user_frags(k) + 1;
940     new kdeaths = get_user_deaths(k);
941     if (kteam == vteam) {
942     kfrags = get_user_frags(k) - 2;
943     }
944    
945     new vfrags = get_user_frags(v);
946     new vdeaths = get_user_deaths(v);
947    
948     message_begin(MSG_ALL, gmsgScoreInfo);
949     write_byte(k);
950     write_short(kfrags);
951     write_short(kdeaths);
952     write_short(0);
953     write_short(kteam);
954     message_end();
955    
956     message_begin(MSG_ALL, gmsgScoreInfo);
957     write_byte(v);
958     write_short(vfrags + 1);
959     write_short(vdeaths);
960     write_short(0);
961     write_short(vteam);
962     message_end();
963    
964     message_begin(MSG_ALL, gmsgDeathMsg, {0,0,0}, 0);
965     write_byte(k);
966     write_byte(v);
967     write_byte(0);
968     write_string("molotov");
969     message_end();
970    
971     g_frags[k]++;
972    
973     if (kteam != vteam) {
974     cs_set_user_money(k, cs_get_user_money(k) + 300);
975     } else {
976     cs_set_user_money(k, cs_get_user_money(k) - 300);
977     }
978     }
979    
980     stock ground_z(iOrigin[3], ent, skip = 0, iRecursion = 0) {
981    
982     #if defined MOLOTOV_DEBUG
983     new iEntValid = pev_valid(ent);
984     if (iRecursion > 0) {
985     log_amx("[MC] ground_z ent(%d) iEntValid(%d) skip(%d) iRecursion(%d)", ent, iEntValid, skip, iRecursion);
986     }
987     #endif
988     iOrigin[2] += random_num(5, 80);
989    
990     if (!pev_valid(ent)) { // Fix for: Run time error 10: native error (native "set_pev")
991     return iOrigin[2];
992     }
993    
994     new Float:fOrigin[3];
995    
996     IVecFVec(iOrigin, fOrigin);
997    
998     set_pev(ent, pev_origin, fOrigin);
999    
1000     engfunc(EngFunc_DropToFloor, ent);
1001    
1002     if (!skip && !engfunc(EngFunc_EntIsOnFloor, ent)) {
1003     if (iRecursion >= ANTI_LAGG) {
1004     skip = 1;
1005     }
1006     #if defined MOLOTOV_DEBUG
1007     log_amx("[MC] ground_z ++iRecursion(%d)", ++iRecursion);
1008     return ground_z(iOrigin, ent, skip, iRecursion);
1009     #else
1010     return ground_z(iOrigin, ent, skip, ++iRecursion);
1011     #endif
1012     }
1013    
1014     pev(ent, pev_origin, fOrigin);
1015    
1016     return floatround(fOrigin[2]);
1017     }
1018    
1019     stock reset_molotovs() {
1020     new ent = g_MaxPlayers;
1021     while ((ent = engfunc(EngFunc_FindEntityByString, ent, "model", "models/molotov/w_molotov.mdl"))) {
1022     engfunc(EngFunc_SetModel, ent, "models/w_hegrenade.mdl");
1023     }
1024     }
1025    
1026     stock set_molotovs() {
1027     new ent = g_MaxPlayers;
1028     while ((ent = engfunc(EngFunc_FindEntityByString, ent, "model", "models/w_hegrenade.mdl"))) {
1029     engfunc(EngFunc_SetModel, ent, "models/molotov/w_molotov.mdl");
1030     }
1031     }
1032    
1033     // This will run at event New Round if enabled
1034     public show_molotov_menu(id) {
1035     new menu[192];
1036    
1037     // Get a custom menu title with the price
1038     // When done it should look something like this:
1039     // Buy Molotov Cocktail ($1200)...
1040     new menu_title_text[120], the_molotov_price[7];
1041     get_cvar_string("molotov_price", the_molotov_price, 6);
1042     strcat(menu_title_text, "Buy Molotov Cocktail ($", 40);
1043     strcat(menu_title_text, the_molotov_price, 40);
1044     strcat(menu_title_text, ")?^n^n1. Yes, I will burn them all...^n2. No, I will kill in some other way...^n^n0. EXIT MENU", 119);
1045    
1046     format(menu, 191, menu_title_text);
1047    
1048     // This shows the menu for 30 seconds, I tried first with get_cvar_num("mp_buytime")*60 , but it didn't work well
1049     // when using 0.5 as mp_buytime. If you like, just change the time below
1050     show_menu(id, MOLOTOV_MENU_KEYS, menu, 30);
1051    
1052     return PLUGIN_HANDLED;
1053     }
1054    
1055     //Our menu function will get the player id and the key they pressed
1056     public giveMolotov(id, key) {
1057    
1058     //key will start at zero
1059     if (key == 0) {
1060     buy_molotov(id);
1061     } else if (key == 1) {
1062     client_print(id, print_center, ">You have chosen not to buy a Molotov Coctail<");
1063     } else {
1064     client_print(id, print_center, ">You have choosen to exit the molotov menu...<");
1065     }
1066     }

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