Strict Standards: call_user_func() expects parameter 1 to be a valid callback, non-static method dokuwiki_TextFormatter::render() should not be called statically in /home/cstrike/cstrike.dynamicbits.com/flyspray/includes/class.tpl.php on line 552 FS#11 : GunGame doesn't allow map vote to take place

CS 1.6 Server (chicago.dynamicbits.com)

Strict Standards: call_user_func() expects parameter 1 to be a valid callback, non-static method dokuwiki_TextFormatter::render() should not be called statically in /home/cstrike/cstrike.dynamicbits.com/flyspray/includes/class.tpl.php on line 552

Most scripts, plugins, etc. running on our server that differ from the official versions will be available via SVN at some point.

SVN: http://cstrike.dynamicbits.com/svn/viewvc.cgi/svn/

Tasklist

FS#11 - GunGame doesn't allow map vote to take place

Attached to Project: CS 1.6 Server (chicago.dynamicbits.com)
Opened by Andy (DynamicBits) - Friday, 22 August 2008, 16:30 GMT
Last edited by Andy (DynamicBits) - Wednesday, 06 March 2013, 02:50 GMT
Task Type Bug Report
Category AMXX Plugin
Status Closed
Assigned To Andy (DynamicBits)
Operating System Linux
Severity Low
Priority Normal
Reported Version Current
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

When GunGame is running on a map, the timeleft is reset to 20 minutes every time the round ends (whenever an entire team dies).

Since Deagsmapmanager doesn’t start a vote until a certain number of minutes are left, the vote never occurs unless a round lasts just under 20 minutes. This only happens when an entire team doesn’t die for almost 20 minutes, or the server is empty.

This task depends upon

Closed by  Andy (DynamicBits)
Wednesday, 06 March 2013, 02:50 GMT
Reason for closing:  Won't fix
Additional comments about closing:  Due to updates in hlds (and SteamCMD), I am starting from a fresh install of everything (hlds, Metamod-P, AMX Mod X, etc.) on the server. Because of this, I am closing all open bugs related to the former install. If any of the same issues reappear, these bugs can be reopened.

Loading...